Uninstallingĭelete the Rewired/Extras/ControlMapper folder. The best way to switch from Standard to the Text Mesh Pro version is to rebuild your setup using the Text Mesh Pro version. The Text Mesh Pro version uses different text components than the Unity UI version, and all the object references to text components will be lost when switching between versions. If you have an existing Control Mapper setup, you will not be able to easily migrate to a different version of Control Mapper because your copy will not automatically inherit all the changes required to work. Only one version can be installed in the project at a time. Text Mesh Pro must be installed from the Package Manager and the Text Mesh Pro Essential Resources pack must be installed before installing Control Mapper. The Text Mesh Pro version requires Unity 2018.1+. Text Mesh Pro - uses Text Mesh Pro for text.Standard - uses Unity UI Text components for text.Window -> Rewired -> Extras -> Control Mapper -> Install (Text Mesh Pro).Window -> Rewired -> Extras -> Control Mapper -> Install (Standard).Step by step basics of how to use Rewired will not be covered here.Ĭontrol Mapper files including examples can be found in the Rewired/Extras/ControlMapper folder.Ĭontrol Mapper can be installed during installation of Rewired or at any time from the menu. If you are not, read through the documentation first. The information that follows assumes you are familiar with working with input in Rewired. Customizable Actions for opening, closing, and canceling.Įxample screen showing multiple players, multiple controllers per-player, sensitivity settings, multiple map categories, with keyboard, mouse, and controller support.Įxample screen showing a view of a simple 1-player game with only one map category, one controller, keyboard support with 1 mapping per keyboard key, and using a different theme.Menu control by your choice of Rewired Player(s).Customizable language settings for changing button and window labels and messages.Customizable theme settings for changing colors and button styles.Choose the number of alternate fields per controller type.Optional Keyboard, Mouse, and Controller support.Optional display of Action category names.Customizable list of Actions to show per category.Optional multiple controllers per-player.Optional display of Players for multiplayer games.Control Mapper uses Unity's new GUI system and therefore requires Unity 4.6+.Ĭontrol Mapper has many options which you can customize to fit your game's needs: Control Mapper can be fully controlled with keyboard, mouse, joystick, and/or touch controls. This system provides complete controller remapping including keyboard, mouse, and joystick support, axis calibration, joystick and mouse sensitivity, single or multiple players, controller maps, and much more. Control Mapper is a customizable, responsive control mapping system included with Rewired that you can use in your games.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |